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lvm.h
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/*
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** $Id$
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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#ifndef lvm_h
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#define lvm_h
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#include "ldo.h"
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#include "lobject.h"
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#include "ltm.h"
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#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
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#define tonumber(o,n) (ttype(o) == LUA_TNUMBER || \
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(((o) = luaV_tonumber(o,n)) != NULL))
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#define equalobj(L,o1,o2) \
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(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
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LUAI_FUNC
int
luaV_lessthan (
lua_State
*L,
const
TValue
*l,
const
TValue
*r);
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LUAI_FUNC
int
luaV_equalval (
lua_State
*L,
const
TValue
*t1,
const
TValue
*t2);
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LUAI_FUNC
const
TValue
*luaV_tonumber (
const
TValue
*obj,
TValue
*n);
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LUAI_FUNC
int
luaV_tostring (
lua_State
*L,
StkId
obj);
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LUAI_FUNC
void
luaV_gettable (
lua_State
*L,
const
TValue
*t,
TValue
*key,
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StkId
val);
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LUAI_FUNC
void
luaV_settable (
lua_State
*L,
const
TValue
*t,
TValue
*key,
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StkId
val);
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LUAI_FUNC
void
luaV_execute (
lua_State
*L,
int
nexeccalls);
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LUAI_FUNC
void
luaV_concat (
lua_State
*L,
int
total,
int
last);
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#endif
lua_TValue
Definition:
lobject.h:73
lua_State
Definition:
lstate.h:100
common
lua
lvm.h
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