ScummVM API documentation
resizable_gump.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef ULTIMA8_GUMPS_RESIZABLEGUMP_H
23 #define ULTIMA8_GUMPS_RESIZABLEGUMP_H
24 
25 #include "ultima/ultima8/gumps/gump.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
34 class ResizableGump : public Gump {
35 protected:
36  Gump::Position _dragPosition, _mousePosition;
37  int32 _minWidth;
38  int32 _minHeight;
39 
40 public:
41  ResizableGump();
42  ResizableGump(int x, int y, int width, int height);
43  ~ResizableGump() override;
44 
45  void setMinSize(int minWidth, int minHeight) {
46  _minWidth = minWidth;
47  _minHeight = minHeight;
48  }
49 
50  Gump *onMouseMotion(int32 mx, int32 my) override;
51  void onMouseLeft() override;
52 
53  bool onDragStart(int32 mx, int32 my) override;
54  void onDragStop(int32 mx, int32 my) override;
55  void onDrag(int32 mx, int32 my) override;
56 
57 private:
58  Gump::Position getPosition(int32 mx, int32 my);
59 };
60 
61 } // End of namespace Ultima8
62 } // End of namespace Ultima
63 
64 #endif
bool onDragStart(int32 mx, int32 my) override
Definition: gump.h:47
Definition: detection.h:27
Definition: resizable_gump.h:34