ScummVM API documentation
compact.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef SKY_COMPACT_H
23#define SKY_COMPACT_H
24
25#include "sky/sky.h"
26#include "sky/struc.h"
27#include "sky/skydefs.h"
28
29namespace Common {
30class File;
31}
32
33enum CptIds {
34 CPT_JOEY = 1,
35 CPT_FOSTER = 3,
36 CPT_TEXT_1 = 0x17,
37 CPT_TEXT_11 = 0x21,
38 CPT_MENU_BAR = 0x2E,
39 CPT_REICH_DOOR_20 = 0x30AB,
40 CPT_MOVE_LIST = 0xBD,
41 CPT_TALK_TABLE_LIST = 0xBC
42};
43
44enum CptTypeIds {
45 CPT_NULL = 0,
46 COMPACT,
47 TURNTAB,
48 ANIMSEQ,
49 MISCBIN,
50 GETTOTAB,
51 ROUTEBUF,
52 MAINLIST,
53 NUM_CPT_TYPES
54};
55
56namespace Sky {
57
59public:
60 SkyCompact();
62 Compact *fetchCpt(uint16 cptId);
63 Compact *fetchCptInfo(uint16 cptId, uint16 *elems = NULL, uint16 *type = NULL, char *name = NULL, size_t nameSize = 0);
64 static uint16 getSub(Compact *cpt, uint16 mode);
65 static void setSub(Compact *cpt, uint16 mode, uint16 value);
66 static MegaSet *getMegaSet(Compact *cpt);
67 uint16 *getGrafixPtr(Compact *cpt);
68 uint16 *getTurnTable(Compact *cpt, uint16 dir);
69 void *getCompactElem(Compact *cpt, uint16 off);
70 bool cptIsId(Compact *cpt, uint16 id);
71 uint8 *createResetData(uint16 gameVersion);
72 uint16 _numSaveIds;
73 uint16 *_saveIds;
74 // - debugging functions
75 uint16 findCptId(void *cpt);
76 uint16 findCptId(const char *cptName);
77 uint16 giveNumDataLists();
78 uint16 giveDataListLen(uint16 listNum);
79 const char *nameForType(uint16 type);
80private:
81 void checkAndFixOfficerBluntError();
82
83 uint16 _numDataLists;
84 uint16 *_dataListLen;
85 uint16 *_rawBuf;
86 char *_asciiBuf;
87 Compact ***_compacts;
88 char ***_cptNames;
89 uint16 **_cptSizes;
90 uint16 **_cptTypes;
91 Common::File *_cptFile;
92 uint32 _resetDataPos;
93 static const char *const _typeNames[NUM_CPT_TYPES];
94};
95
96} // End of namespace Sky
97
98#endif
Definition: file.h:47
Definition: compact.h:58
Definition: algorithm.h:29
Definition: autoroute.h:28
Definition: struc.h:112
Definition: struc.h:93