22 #ifndef BAGEL_METAGAME_GTL_ENCOUNT_H 23 #define BAGEL_METAGAME_GTL_ENCOUNT_H 25 #include "bagel/hodjnpodj/metagame/bgen/mgstat.h" 26 #include "bagel/hodjnpodj/metagame/bgen/invent.h" 33 #define TRAP_PER_SECTOR 2 34 #define NARR_PER_SECTOR 8 35 #define MG_TRAP_COUNT 60 36 #define MG_NARR_COUNT 180 37 #define MG_ENC_COUNT (MG_TRAP_COUNT + MG_NARR_COUNT) 39 #define TRAP_PROB 20 // 20% of the time, set a trap ( 2 out of 10 times ) 40 #define NARR_PROB 3 // 3 * number of steps 41 #define PROB_FACTOR 10 // raise percentages by a factor of ten 42 #define RAND_FACTOR 100 // 100% 44 #define MG_ACT_HODJ 288 45 #define MG_ACT_PODJ 289 48 #define ENC_MISHMOSH 2 51 #define ENC_BOOBYTRAP 0 52 #define ENC_NARRATION 1 55 #define ENC_DO_NOTHING 0 56 #define ENC_LOSE_TURN 1 57 #define ENC_GAIN_TURN 2 67 const char *m_lpszWavEFile;
68 int m_Actions[MAX_ACTIONS];
69 const char *m_lpszText ;
75 int EncType,
int nNumSteps,
76 int nPSector,
int nOSector,
bool *pArray);
Definition: afxwin.h:1125