ScummVM API documentation
party_view.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_ENH_PARTY_VIEW_H
23 #define MM1_VIEWS_ENH_PARTY_VIEW_H
24 
25 #include "mm/mm1/views_enh/scroll_view.h"
26 #include "mm/mm1/data/character.h"
27 
28 namespace MM {
29 namespace MM1 {
30 namespace ViewsEnh {
31 
32 class PartyView : public ScrollView {
33 protected:
37  virtual bool canSwitchChar() {
38  return true;
39  }
40 
44  virtual bool canSwitchToChar(Character *dst) {
45  return true;
46  }
47 
51  virtual bool selectCharByDefault() const {
52  return true;
53  }
54 
58  virtual void charSwitched(Character *priorChar);
59 
60 public:
61  PartyView(const Common::String &name) : ScrollView(name) {}
62  PartyView(const Common::String &name, UIElement *owner) :
63  ScrollView(name, owner) {}
64  virtual ~PartyView() {}
65 
66  void draw() override;
67  bool msgFocus(const FocusMessage &msg) override;
68  bool msgUnfocus(const UnfocusMessage &msg) override;
69  bool msgMouseDown(const MouseDownMessage &msg) override;
70  bool msgGame(const GameMessage &msg) override;
71  bool msgAction(const ActionMessage &msg) override;
72 };
73 
74 } // namespace ViewsEnh
75 } // namespace MM1
76 } // namespace MM
77 
78 #endif
Definition: str.h:59
Definition: party_view.h:32
virtual bool canSwitchChar()
Definition: party_view.h:37
Definition: scroll_view.h:35
Definition: messages.h:49
Definition: messages.h:72
Definition: detection.h:27
Definition: messages.h:48
virtual void charSwitched(Character *priorChar)
Definition: character.h:432
Definition: messages.h:87
virtual bool canSwitchToChar(Character *dst)
Definition: party_view.h:44
Definition: events.h:68
Definition: messages.h:41
virtual bool selectCharByDefault() const
Definition: party_view.h:51