22 #ifndef MM1_VIEWS_ENH_LOCATIONS_TRAINING_H 23 #define MM1_VIEWS_ENH_LOCATIONS_TRAINING_H 25 #include "mm/mm1/views_enh/locations/location.h" 26 #include "mm/mm1/data/character.h" 27 #include "mm/mm1/data/locations.h" 38 CharacterClass _class = KNIGHT;
40 int _remainingExp = 0;
42 int _cost = 0, _cost2;
43 bool _canTrain =
false;
44 bool _canAfford =
false;
49 void checkCharacter();
bool msgGame(const GameMessage &msg) override
Definition: training.h:34
Definition: messages.h:56
Definition: messages.h:49
Definition: location.h:33
Definition: detection.h:27
Definition: messages.h:87
Definition: locations.h:87
void messageShown() override
Definition: messages.h:41