ScummVM API documentation
cheater.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 *
21 * This file is dual-licensed.
22 * In addition to the GPLv3 license mentioned above, this code is also
23 * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the
24 * full text of the license.
25 *
26 */
27
28#ifndef GOB_CHEATER_H
29#define GOB_CHEATER_H
30
31namespace GUI {
32 class Debugger;
33}
34
35namespace Gob {
36
37namespace Geisha {
38 class Diving;
39 class Penetration;
40}
41
42class GobEngine;
43
44class Cheater {
45public:
46 Cheater(GobEngine *vm);
47 virtual ~Cheater();
48
49 virtual bool cheat(GUI::Debugger &console) = 0;
50
51protected:
52 GobEngine *_vm;
53};
54
55class Cheater_Geisha : public Cheater {
56public:
58 ~Cheater_Geisha() override;
59
60 bool cheat(GUI::Debugger &console) override;
61
62private:
63 Geisha::Diving *_diving;
64 Geisha::Penetration *_penetration;
65};
66
67} // End of namespace Gob
68
69#endif // GOB_CHEATER_H
Definition: debugger.h:41
Definition: cheater.h:55
Definition: cheater.h:44
Definition: diving.h:52
Definition: penetration.h:51
Definition: gob.h:166