ScummVM API documentation
game_defs.h
1 
2 /* ScummVM - Graphic Adventure Engine
3  *
4  * ScummVM is the legal property of its developers, whose names
5  * are too numerous to list here. Please refer to the COPYRIGHT
6  * file distributed with this source distribution.
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program. If not, see <http://www.gnu.org/licenses/>.
20  *
21  */
22 
23 #ifndef BAGEL_SPACEBAR_GAME_DEFS_H
24 #define BAGEL_SPACEBAR_GAME_DEFS_H
25 
26 namespace Bagel {
27 namespace SpaceBar {
28 
29 #define GAMEWINDOW CMainWindow
30 
31 #define TOKEN_GAME_SDEV "<default>"
32 
33 #define TOKEN_SDEV_1 "INV"
34 #define CLASS_SDEV_1 CBagInv
35 #define TOKEN_SDEV_2 "PDA"
36 #define CLASS_SDEV_2 CBagPDA
37 #define TOKEN_SDEV_3 "STASH"
38 #define CLASS_SDEV_3 CBagStash
39 #define TOKEN_SDEV_4 "MAP"
40 #define CLASS_SDEV_4 CBagMap
41 
42 } // namespace SpaceBar
43 } // namespace Bagel
44 
45 #endif
Definition: bagel.h:31