29 #ifndef AVALANCHE_BACKGROUND_H 30 #define AVALANCHE_BACKGROUND_H 32 #include "common/str.h" 35 class AvalancheEngine;
37 enum PictureType {kEga, kBgi, kNaturalImage};
42 int16 _width, _height;
53 void loadSprites(byte number);
59 void draw(int16 destX, int16 destY, byte sprId);
60 void resetVariables();
71 static const int16 kOnDisk;
73 void drawSprite(int16 x, int16 y,
SpriteType &sprite);
78 #endif // AVALANCHE_BACKGROUND_H
Definition: animation.h:32
Definition: avalanche.h:74
Definition: serializer.h:79
Definition: background.h:39
Definition: background.h:47