ScummVM API documentation
Illusions::DuckmanMenuSystem Member List

This is the complete list of members for Illusions::DuckmanMenuSystem, including all inherited members.

_activeMenu (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_cursorInitialVisibleFlag (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_field54 (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_hoveredMenuItemIndex (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_hoveredMenuItemIndex2 (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_hoveredMenuItemIndex3 (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_isActive (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_isTimeOutEnabled (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_isTimeOutReached (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menuCallerThreadId (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menuChoiceOffset (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menuChoiceOffsets (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menuItemCount (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menuLinesCount (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_menus (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
_menuStack (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_queryConfirmationChoiceIndex (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_savedCursorActorIndex (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_savedCursorPos (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_savedCursorSequenceId (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_savedGameState (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_timeOutDuration (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_timeOutEndTime (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_timeOutMenuChoiceIndex (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_timeOutStartTime (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
_vm (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
activateMenu(BaseMenu *menu) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
BaseMenuSystem(IllusionsEngine *vm) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
calcMenuItemIndexAtPoint(Common::Point pt, uint &menuItemIndex) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
calcMenuItemMousePos(uint menuItemIndex, Common::Point &pt) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
calcMenuItemRect(uint menuItemIndex, WRect &rect) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
calcMenuItemTextPositionAtPoint(Common::Point pt, int &offset) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
clearMenus() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
closeMenu() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
convertRootMenuId(uint32 menuId) (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createAddRemoveInventoryMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createDebugMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createDebugPauseMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createLoadGameFailedMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createLoadGameMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createMainMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createMainMenuDemo() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createMenuById(int menuId) (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createOptionsMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createPauseMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createQueryQuitMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createQueryRestartMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
createSaveCompleteMenu() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
drawMenuText(BaseMenu *menu) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
DuckmanMenuSystem(IllusionsEngine_Duckman *vm) (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
enterSubMenu(BaseMenu *menu) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
enterSubMenuById(int menuId) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
freeMenus() (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
getGameState() override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
getMenuById(int menuId) override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
getQueryConfirmationChoiceIndex() const (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
handleClick(uint menuItemIndex, const Common::Point &mousePos) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
hideActorHoverBackground() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
hideActorTextColorRect() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
initActorHoverBackground() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
initActorTextColorRect() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
initMenuCursor() override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
isActive() const (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSysteminline
leaveMenu() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
leaveSubMenu() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
openMenu(BaseMenu *menu) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
placeActorHoverBackground() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
placeActorTextColorRect() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
playSoundEffect(int sfxId) override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
playSoundEffect13() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
playSoundEffect14() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
redrawMenuText(BaseMenu *menu) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
runMenu(MenuChoiceOffsets menuChoiceOffsets, int16 *menuChoiceOffset, uint32 menuId, uint32 duration, uint timeOutMenuChoiceIndex, uint32 menuCallerThreadId) (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem
selectMenuChoiceIndex(uint choiceIndex) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setGameState(int gameState) override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
setMenuCallerThreadId(uint32 menuCallerThreadId) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setMenuChoiceOffsets(MenuChoiceOffsets menuChoiceOffsets, int16 *menuChoiceOffset) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setMenuCursorNum(int cursorNum) override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystemvirtual
setMouseCursorToMenuItem(int menuItemIndex) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
setMousePos(Common::Point &mousePos) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
setQueryConfirmationChoiceIndex(uint queryConfirmationChoiceIndex) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setSavegameDescription(Common::String desc) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setSavegameSlotNum(int slotNum) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
setTimeOutDuration(uint32 duration, uint timeOutMenuChoiceIndex) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
update(Control *cursorControl) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystem
updateActorHoverBackground() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
updateTimeOut(bool resetTimeOut) (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemprotected
~BaseMenuSystem() (defined in Illusions::BaseMenuSystem)Illusions::BaseMenuSystemvirtual
~DuckmanMenuSystem() override (defined in Illusions::DuckmanMenuSystem)Illusions::DuckmanMenuSystem