ScummVM API documentation
globals.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef HODJNPODJ_CRYPT_GLOBALS_H
23 #define HODJNPODJ_CRYPT_GLOBALS_H
24 
25 namespace Bagel {
26 namespace HodjNPodj {
27 namespace Crypt {
28 
29 // Main Window positioning constants
30 #define GAME_WIDTH 640
31 #define GAME_HEIGHT 480
32 
33 // Cryptogram info
34 #define ALPHABET 26 // chars in English alphabet
35 #define SYMBOLS 45 // chars + 9 symbols + 10 digits
36 #define USED_SYMBOLS 26
37 #define REVEAL_SYMBOLS 26
38 
39 // Scroll button
40 #define IDC_SCROLL 800
41 
42 #define SCROLL_BUTTON_X 250
43 #define SCROLL_BUTTON_Y 0
44 #define SCROLL_BUTTON_DX 140
45 #define SCROLL_BUTTON_DY 23
46 
47 } // namespace Crypt
48 } // namespace HodjNPodj
49 } // namespace Bagel
50 
51 #endif
Definition: afxwin.h:27