ScummVM API documentation
eventhandler.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MEDIASTATION_MEDIASCRIPT_EVENTHANDLER_H
23 #define MEDIASTATION_MEDIASCRIPT_EVENTHANDLER_H
24 
25 #include "common/str.h"
26 
27 #include "mediastation/datafile.h"
28 #include "mediastation/mediascript/codechunk.h"
29 #include "mediastation/mediascript/scriptconstants.h"
30 
31 namespace MediaStation {
32 
33 class EventHandler {
34 public:
35  EventHandler(Chunk &chunk);
36  ~EventHandler();
37 
38  ScriptValue execute(uint assetId);
39  Common::String getDebugHeader();
40  EventType _type;
41  ScriptValue _argumentValue;
42 
43 private:
44  CodeChunk *_code = nullptr;
45 };
46 
47 } // End of namespace MediaStation
48 
49 #endif
Definition: eventhandler.h:33
Definition: str.h:59
Definition: asset.h:32
Definition: datafile.h:103
Definition: codechunk.h:33
Definition: scriptvalue.h:36