ScummVM API documentation
Nancy::Action::DrivingPuzzle Member List

This is the complete list of members for Nancy::Action::DrivingPuzzle, including all inherited members.

_carHeading (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_carImage (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_carSpriteName (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_carVelocity (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_carX (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_carY (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseCarImage (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseCarImageName (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseParams (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserHeading (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserOnPathB (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserPathA (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserPathB (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserWaypoint (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserX (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaserY (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseStarted (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseStartTime (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_chaseState (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_checkpoints (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_collisionMask (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_collisionName (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_days (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_destinations (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_distanceDivisor (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitFadeRect (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitFadeToBlackTime (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitFadeTotalTime (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitFadeType (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitFlag (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitFlagValue (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitHasFade (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_exitScene (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_finishScene (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_flatTirePending (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_forwardSpeed (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_frameRects (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_frameRects2 (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_frictionIndex (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_fuelBurnAccum (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_image (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_imageName (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_infiniteFuel (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_lastPhysicsMs (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_mudZones (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_obstacles (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_overlayImageNames (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_overlayImages (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_overlays (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_parkedDest (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_potholes (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_retainState (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_reverseSpeed (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_soundBlocks (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_speedCap (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_startAngle (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_startX (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_startY (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_tireDamage (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_variant (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_zones (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
_zones2 (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
armExit(const DestinationZone &dest) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
armExitScene(uint16 sceneID, int16 flag, byte flagValue) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
cameraOffset() const (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
ChaseParam enum name (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
ChaseState enum name (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
classifyZones(const Common::Array< ActionZone > &zones) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
cursorSetFromScript() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
drawOverlays(const Common::Point &cam, bool aboveCar) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
drawScene() (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
DrivingPuzzle(Variant variant) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleinline
execute() override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
frameIndexForHeading(double heading, uint frameCount) const (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordExtraInfo() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getRecordTypeName() const override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getScreenPositionRaw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
init() override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzlevirtual
isBlocked(const Common::Point &p) const (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
isViewportRelative() const override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleinlinevirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
isWall(int px, int py) const (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kCaught enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kChase enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzle
kChaseGate01Flag enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kChaseGate12Flag enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kChaseOffViewFlag enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kChaseOffViewScene enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kChasePathEndScene enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kDriving enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzle
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kPursuit enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kShortcut enum value (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
kTireResourceIndex (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotectedstatic
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
needsRedraw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
overlayImageIndex(const Common::String &name) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
playSoundBlock(const RandomSoundBlock &block) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
readBlob(Common::SeekableReadStream &stream) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzlevirtual
readFrameRects(Common::SeekableReadStream &stream, Common::Array< Common::Rect > &out) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
readWaypoints(Common::SeekableReadStream &stream, Common::Array< Waypoint > &out) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
refillFuel() (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
registerGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderActionRecord(RenderActionRecord &&)=default (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecord
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(RenderObject &&)=default (defined in Nancy::RenderObject)Nancy::RenderObject
repairTire() (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
saveState() const (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
setHasMoved(bool hasMoved) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNeedsRedraw(bool needsRedraw) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
setZOrder(uint16 z) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
survivesSceneChange(bool nextSceneIsNoArt) const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
updateChaser() (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
updateGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectinlinevirtual
updatePhysics(int throttle, double cursorDist) (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleprotected
updatePreviousScreenPosition() (defined in Nancy::RenderObject)Nancy::RenderObjectinline
Variant enum name (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzle
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~DrivingPuzzle() (defined in Nancy::Action::DrivingPuzzle)Nancy::Action::DrivingPuzzleinlinevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual