ScummVM API documentation
globals.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef HODJNPODJ_BEACON_GLOBALS_H
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#define HODJNPODJ_BEACON_GLOBALS_H
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namespace
Bagel
{
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namespace
HodjNPodj {
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namespace
Beacon {
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// Main Window positioning constants
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#define GAME_WIDTH 640
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#define GAME_HEIGHT 480
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// Scroll button size and positioning information
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#define IDC_SCROLL 850
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#define SCROLL_BUTTON_X 250
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#define SCROLL_BUTTON_Y 0
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#define SCROLL_BUTTON_DX 140
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#define SCROLL_BUTTON_DY 24
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}
// namespace Beacon
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}
// namespace HodjNPodj
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}
// namespace Bagel
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#endif
Bagel
Definition:
afxwin.h:27
engines
bagel
hodjnpodj
beacon
globals.h
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