ScummVM API documentation
hlz.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef IMAGE_CODECS_HLZ_H
23 #define IMAGE_CODECS_HLZ_H
24 
25 #include "image/codecs/codec.h"
26 
27 namespace Image {
28 
34 class HLZDecoder : public Codec {
35 public:
36  HLZDecoder(int width, int height);
37  ~HLZDecoder() override;
38 
40  Graphics::PixelFormat getPixelFormat() const override;
41 
42  static void decodeFrameInPlace(Common::SeekableReadStream &stream, uint32 size, byte *dst);
43 
44 private:
45  Graphics::Surface *_surface;
46  int _width, _height;
47 };
48 
49 } // End of namespace Image
50 
51 #endif
const Graphics::Surface * decodeFrame(Common::SeekableReadStream &stream) override
Definition: surface.h:67
Definition: hlz.h:34
Definition: pixelformat.h:138
Definition: stream.h:745
Definition: codec.h:55
Definition: movie_decoder.h:32
Graphics::PixelFormat getPixelFormat() const override