ScummVM API documentation
general.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on original Sfinx source code
24  * Copyright (c) 1994-1997 Janusz B. Wisniewski and L.K. Avalon
25  */
26 
27 #ifndef CGE2_GENERAL_H
28 #define CGE2_GENERAL_H
29 
30 #include "common/file.h"
31 
32 namespace CGE2 {
33 
34 class CGE2Engine;
35 
36 struct Dac {
37  uint8 _r;
38  uint8 _g;
39  uint8 _b;
40 };
41 
42 } // End of namespace CGE2
43 
44 #endif // CGE2_GENERAL_H
Definition: general.h:36
Definition: bitmap.h:33