ScummVM API documentation
enet.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20 */
21
22#ifndef BACKENDS_NETWORKING_ENET_ENET_H
23#define BACKENDS_NETWORKING_ENET_ENET_H
24
25#include "common/str.h"
26
27namespace Networking {
28namespace ENet {
29
30class Host;
31class Socket;
32
33class ENet {
34public:
39 ~ENet();
40
45 bool initialize();
58 Host *createHost(const Common::String &address, int port, int numClients, int numChannels = 1, int incBand = 0, int outBand = 0);
73 Host *connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout = 5000, int numChannels = 1, int incBand = 0, int outBand = 0);
74 Host *connectToHost(const Common::String &address, int port, int timeout = 5000, int numChannels = 1, int incBand = 0, int outBand = 0);
84 Socket *createSocket(const Common::String &address, int port);
85private:
90 bool _initialized;
91};
92
93} // End of namespace ENet
94} // End of namespace Networking
95
96
97#endif
Definition: str.h:59
Definition: enet.h:33
Host * connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout=5000, int numChannels=1, int incBand=0, int outBand=0)
Socket * createSocket(const Common::String &address, int port)
Host * createHost(const Common::String &address, int port, int numClients, int numChannels=1, int incBand=0, int outBand=0)
Definition: host.h:45
Definition: socket.h:41