ScummVM API documentation
enet.h
1 /* ScummVM - Graphic Adventure Engine
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef BACKENDS_NETWORKING_ENET_ENET_H
23 #define BACKENDS_NETWORKING_ENET_ENET_H
24 
25 #include "common/str.h"
26 
27 namespace Networking {
28 
29 class Host;
30 class Socket;
31 
32 class ENet {
33 public:
37  ENet();
38  ~ENet();
39 
44  bool initialize();
57  Host *createHost(const Common::String &address, int port, int numClients, int numChannels = 1, int incBand = 0, int outBand = 0);
72  Host *connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout = 5000, int numChannels = 1, int incBand = 0, int outBand = 0);
73  Host *connectToHost(const Common::String &address, int port, int timeout = 5000, int numChannels = 1, int incBand = 0, int outBand = 0);
83  Socket *createSocket(const Common::String &address, int port);
84 private:
89  bool _initialized;
90 };
91 
92 } // End of namespace Networking
93 
94 
95 #endif
Host * createHost(const Common::String &address, int port, int numClients, int numChannels=1, int incBand=0, int outBand=0)
Definition: str.h:59
Definition: scummvmcloud.h:31
Definition: enet.h:32
Socket * createSocket(const Common::String &address, int port)
Definition: socket.h:40
Host * connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout=5000, int numChannels=1, int incBand=0, int outBand=0)
Definition: host.h:44