ScummVM API documentation
thread.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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21 
22 /********************************************
23  DISCLAIMER:
24 
25  This is a wrapper code to mimic the relevant std:: class
26  Please use it ONLY when porting an existing code e.g. from the original sources
27 
28  For all new development please use classes from Common::
29  *********************************************/
30 
31 #ifndef COMMON_STD_THREAD_H
32 #define COMMON_STD_THREAD_H
33 
34 #include "common/std/chrono.h"
35 #include "common/textconsole.h"
36 
37 namespace Std {
38 
39 class this_thread {
40 public:
41 static void yield() {
42  warning("TODO: this_thread::yield");
43 }
44 
45 static void sleep_for(uint32 milli) {
46  g_system->delayMillis(milli);
47 }
48 // template <class Rep, class Period>
49 // static void sleep_for(const chrono::duration<Rep, Period> &rel_time);
50 };
51 
52 } // namespace Std
53 
54 #endif
Definition: thread.h:39
void warning(MSVC_PRINTF const char *s,...) GCC_PRINTF(1
OSystem * g_system
virtual void delayMillis(uint msecs)=0
Definition: algorithm.h:37