ScummVM API documentation
xtr1common.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 /********************************************
23  DISCLAIMER:
24 
25  This is a wrapper code to mimic the relevant std:: class
26  Please use it ONLY when porting an existing code e.g. from the original sources
27 
28  For all new development please use classes from Common::
29  *********************************************/
30 
31 #ifndef COMMON_STD_XTR1COMMON_H
32 #define COMMON_STD_XTR1COMMON_H
33 
34 namespace Std {
35 
36 // STRUCT TEMPLATE conditional
37 template <bool _Test, class _Ty1, class _Ty2>
38 struct conditional { // Choose _Ty1 if _Test is true, and _Ty2 otherwise
39  using type = _Ty1;
40 };
41 
42 template <class _Ty1, class _Ty2>
43 struct conditional<false, _Ty1, _Ty2> {
44  using type = _Ty2;
45 };
46 
47 template <bool _Test, class _Ty1, class _Ty2>
48 using conditional_t = typename conditional<_Test, _Ty1, _Ty2>::type;
49 
50 } // namespace Std
51 
52 #endif
Definition: xtr1common.h:38
Definition: algorithm.h:37