ScummVM API documentation
memory.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef AGS_STD_MEMORY_H
23 #define AGS_STD_MEMORY_H
24 
25 #include "common/ptr.h"
26 #include "common/textconsole.h"
27 
28 namespace AGS3 {
29 namespace std {
30 
31 template<class T>
32 using shared_ptr = Common::SharedPtr<T>;
33 
34 template<class T>
35 using weak_ptr = Common::WeakPtr<T>;
36 
37 template<typename T, class DL = Common::DefaultDeleter<T> >
39 
40 template<class T>
41 T *memcpy(T *dest, const T *src, size_t n) {
42  return (T *)::memcpy(dest, src, n);
43 }
44 
45 template<class T>
46 shared_ptr<T> static_pointer_cast(const shared_ptr<T> &src) {
47  T *ptr = src.get();
48  return shared_ptr<T>(ptr);
49 }
50 
51 } // namespace std
52 } // namespace AGS3
53 
54 #endif
Definition: ptr.h:115
Definition: ptr.h:572
Definition: ptr.h:159
Definition: ags.h:40