ScummVM API documentation
memory.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef AGS_STD_MEMORY_H
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#define AGS_STD_MEMORY_H
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#include "common/ptr.h"
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#include "common/textconsole.h"
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namespace
AGS3
{
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namespace
std
{
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template
<
class
T>
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using
shared_ptr =
Common::SharedPtr<T>
;
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template
<
class
T>
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using
weak_ptr =
Common::WeakPtr<T>
;
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template
<
typename
T,
class
DL = Common::DefaultDeleter<T> >
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using
unique_ptr
=
Common::ScopedPtr<T, DL>
;
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template
<
class
T>
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T *memcpy(T *dest,
const
T *src,
size_t
n) {
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return
(T *)::memcpy(dest, src, n);
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}
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template
<
class
T>
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shared_ptr<T> static_pointer_cast(
const
shared_ptr<T> &src) {
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T *ptr = src.get();
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return
shared_ptr<T>(ptr);
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}
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}
// namespace std
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}
// namespace AGS3
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#endif
Common::WeakPtr
Definition:
ptr.h:115
std
Common::ScopedPtr
Definition:
ptr.h:572
Common::SharedPtr
Definition:
ptr.h:159
AGS3
Definition:
ags.h:40
engines
ags
lib
std
memory.h
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