ScummVM API documentation
cru_inventory_gump.h
1 /* ScummVM - Graphic Adventure Engine
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20  */
21 
22 #ifndef ULTIMA8_GUMPS_CRUINVENTORYGUMP_H
23 #define ULTIMA8_GUMPS_CRUINVENTORYGUMP_H
24 
25 #include "ultima/ultima8/gumps/cru_stat_gump.h"
26 #include "ultima/ultima8/misc/classtype.h"
27 
28 namespace Ultima {
29 namespace Ultima8 {
30 
31 class TextWidget;
32 
36 class CruInventoryGump : public CruStatGump {
37 public:
38  ENABLE_RUNTIME_CLASSTYPE()
39 
41  CruInventoryGump(Shape *shape, int x);
42  ~CruInventoryGump() override;
43 
44  // Init the gump, call after construction
45  void InitGump(Gump *newparent, bool take_focus = true) override;
46 
47  // Paint this Gump
48  void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override;
49 
50  bool loadData(Common::ReadStream *rs, uint32 version);
51  void saveData(Common::WriteStream *ws) override;
52 
53 private:
54  Gump *_inventoryItemGump;
55  TextWidget *_inventoryText;
56 
57  void resetText();
58 };
59 
60 } // End of namespace Ultima8
61 } // End of namespace Ultima
62 
63 #endif
Definition: stream.h:77
Definition: cru_inventory_gump.h:36
Definition: render_surface.h:40
Definition: gump.h:47
Definition: detection.h:27
void PaintThis(RenderSurface *, int32 lerp_factor, bool scaled) override
Overloadable method to Paint just this Gump (RenderSurface is relative to this)
void InitGump(Gump *newparent, bool take_focus=true) override
Definition: stream.h:385
Definition: text_widget.h:38
Definition: shape.h:38
Definition: cru_stat_gump.h:34