ScummVM API documentation
head_slot.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef TITANIC_HEAD_SLOT_H
23#define TITANIC_HEAD_SLOT_H
24
25#include "titanic/core/game_object.h"
26
27namespace Titanic {
28
29class CHeadSlot : public CGameObject {
30 DECLARE_MESSAGE_MAP;
31 bool AddHeadPieceMsg(CAddHeadPieceMsg *msg);
32 bool SenseWorkingMsg(CSenseWorkingMsg *msg);
33 bool EnterViewMsg(CEnterViewMsg *msg);
34 bool LeaveViewMsg(CLeaveViewMsg *msg);
35 bool LoadSuccessMsg(CLoadSuccessMsg *msg);
36 bool TimerMsg(CTimerMsg *msg);
37 bool ActMsg(CActMsg *msg);
38 bool MouseDragStartMsg(CMouseDragStartMsg *msg);
39public:
40 static bool _titaniaWoken;
41public:
42 bool _occupied;
43 CString _senseState;
44 CString _target;
45 int _timerDuration;
46 int _frameNum1;
47 int _frameNum2;
48 int _frameNum3;
49 int _frameNum4;
50 bool _workingFlag;
51public:
52 CLASSDEF;
53 CHeadSlot();
54
58 void save(SimpleFile *file, int indent) override;
59
63 void load(SimpleFile *file) override;
64};
65
66} // End of namespace Titanic
67
68#endif /* TITANIC_HEAD_SLOT_H */
Definition: messages.h:256
Definition: messages.h:258
Definition: messages.h:291
Definition: game_object.h:79
Definition: head_slot.h:29
void save(SimpleFile *file, int indent) override
void load(SimpleFile *file) override
Definition: messages.h:312
Definition: messages.h:315
Definition: mouse_messages.h:150
Definition: messages.h:359
Definition: string.h:40
Definition: messages.h:190
Definition: simple_file.h:49