ScummVM API documentation
map54.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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5  * file distributed with this source distribution.
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef MM1_MAPS_MAP54_H
23 #define MM1_MAPS_MAP54_H
24 
25 #include "mm/mm1/maps/map.h"
26 
27 namespace MM {
28 namespace MM1 {
29 namespace Maps {
30 
31 class Map54 : public Map {
32  typedef void (Map54:: *SpecialFn)();
33 private:
34  void special00();
35  void special01();
36  void special02();
37  void special03();
38  void special04();
39  void special05();
40  void special06();
41  void special07();
42  void projector(int index);
43 
44  const SpecialFn SPECIAL_FN[8] = {
45  &Map54::special00,
46  &Map54::special01,
47  &Map54::special02,
48  &Map54::special03,
49  &Map54::special04,
50  &Map54::special05,
51  &Map54::special06,
52  &Map54::special07
53  };
54 public:
55  Map54() : Map(54, "astral", 0xb1a, 3, "The Astral Plane") {}
56 
60  void special() override;
61 
65  bool isWorthy(uint32 &perfTotal);
66 
70  void sorpigalInn();
71 };
72 
73 } // namespace Maps
74 } // namespace MM1
75 } // namespace MM
76 
77 #endif
bool isWorthy(uint32 &perfTotal)
Definition: map.h:97
Definition: map54.h:31
Definition: detection.h:27
void special() override