ScummVM API documentation
cc_audio_channel.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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21 
22 #ifndef AGS_ENGINE_DYNOBJ_CC_AUDIO_CHANNEL_H
23 #define AGS_ENGINE_DYNOBJ_CC_AUDIO_CHANNEL_H
24 
25 #include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h"
26 
27 namespace AGS3 {
28 
30  const char *GetType() override;
31  void Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz) override;
32 protected:
33  // Calculate and return required space for serialization, in bytes
34  size_t CalcSerializeSize(const void *address) override;
35  // Write object data into the provided stream
36  void Serialize(const void *address, AGS::Shared::Stream *out) override;
37 };
38 
39 } // namespace AGS3
40 
41 #endif
Definition: cc_audio_channel.h:29
Definition: cc_ags_dynamic_object.h:88
Definition: stream.h:52
Definition: ags.h:40