This is the complete list of members for Gob::Geisha::EvilFish, including all inherited members.
advance() override | Gob::Geisha::EvilFish | virtual |
ANIObject(const ANIFile &ani) | Gob::ANIObject | |
ANIObject(const CMPFile &cmp) | Gob::ANIObject | |
BackBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | |
clear(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) | Gob::ANIObject | virtual |
die() | Gob::Geisha::EvilFish | |
Direction enum name (defined in Gob::Geisha::EvilFish) | Gob::Geisha::EvilFish | |
draw(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) | Gob::ANIObject | virtual |
enter(Direction from, int16 y) | Gob::Geisha::EvilFish | |
EvilFish(const ANIFile &ani, uint16 screenWidth, uint16 animSwimLeft, uint16 animSwimRight, uint16 animTurnLeft, uint16 animTurnRight, uint16 animDie) (defined in Gob::Geisha::EvilFish) | Gob::Geisha::EvilFish | |
getAnimation() const | Gob::ANIObject | |
getFrame() const | Gob::ANIObject | |
getFramePosition(int16 &x, int16 &y, uint16 n=0) const | Gob::ANIObject | |
getFrameSize(int16 &width, int16 &height, uint16 n=0) const | Gob::ANIObject | |
getPosition(int16 &x, int16 &y) const | Gob::ANIObject | |
hasBuffer() const (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
hasSavedBackground() const (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
isDead() const | Gob::Geisha::EvilFish | |
isIn(int16 x, int16 y) const | Gob::ANIObject | |
isIn(const ANIObject &obj) const | Gob::ANIObject | |
isPaused() const | Gob::ANIObject | |
isVisible() const | Gob::ANIObject | |
kDirectionLeft enum value (defined in Gob::Geisha::EvilFish) | Gob::Geisha::EvilFish | |
kDirectionRight enum value (defined in Gob::Geisha::EvilFish) | Gob::Geisha::EvilFish | |
kModeContinuous enum value | Gob::ANIObject | |
kModeOnce enum value | Gob::ANIObject | |
lastFrame() const | Gob::ANIObject | |
leave() | Gob::Geisha::EvilFish | |
Mode enum name | Gob::ANIObject | |
mutate(uint16 animSwimLeft, uint16 animSwimRight, uint16 animTurnLeft, uint16 animTurnRight, uint16 animDie) | Gob::Geisha::EvilFish | |
resizeBuffer(uint16 width, uint16 height) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
restoreScreen(Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
rewind() | Gob::ANIObject | |
saveScreen(const Surface &dest, int16 &left, int16 &top, int16 &right, int16 &bottom) (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
setAnimation(uint16 animation) | Gob::ANIObject | |
setFrame(uint16 frame) | Gob::ANIObject | |
setMode(Mode mode) | Gob::ANIObject | |
setPause(bool pause) | Gob::ANIObject | |
setPosition() | Gob::ANIObject | virtual |
setPosition(int16 x, int16 y) | Gob::ANIObject | virtual |
setVisible(bool visible) | Gob::ANIObject | |
trashBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | protected |
~ANIObject() (defined in Gob::ANIObject) | Gob::ANIObject | virtual |
~BackBuffer() (defined in Gob::BackBuffer) | Gob::BackBuffer | |
~EvilFish() override (defined in Gob::Geisha::EvilFish) | Gob::Geisha::EvilFish |