46 LevelPaths(
const char *Layout,
const char *Asset) {
51 const char *LayoutPath() {
return layout.c_str(); }
52 void LayoutPath(
const char *str) { layout = str; }
54 const char *AssetPath() {
return asset.c_str(); }
55 void AssetPath(
const char *str) { asset = str; }
60 #endif // LEVELPATHS_H Definition: levelpaths.h:37
Definition: moveeffect.h:37