This is the complete list of members for M4::Burger::Inventory, including all inherited members.
| _items (defined in M4::Burger::Inventory) | M4::Burger::Inventory | |
| _objects (defined in M4::InventoryBase) | M4::InventoryBase | |
| _tail (defined in M4::InventoryBase) | M4::InventoryBase | |
| add(const Common::String &name, const Common::String &verbs, int32 sprite, int32 cursor) override (defined in M4::Burger::Inventory) | M4::Burger::Inventory | virtual |
| init() (defined in M4::Burger::Inventory) | M4::Burger::Inventory | |
| InventoryBase() (defined in M4::InventoryBase) | M4::InventoryBase | inline |
| remove(const Common::String &name) override (defined in M4::Burger::Inventory) | M4::Burger::Inventory | virtual |
| reset() (defined in M4::Burger::Inventory) | M4::Burger::Inventory | |
| set_scroll(int32 scroll) override (defined in M4::Burger::Inventory) | M4::Burger::Inventory | virtual |
| syncGame(Common::Serializer &s) (defined in M4::InventoryBase) | M4::InventoryBase | |
| ~Inventory() (defined in M4::Burger::Inventory) | M4::Burger::Inventory | inlinevirtual |
| ~InventoryBase() (defined in M4::InventoryBase) | M4::InventoryBase | virtual |