22 #ifndef TETRAEDGE_GAME_SPLASH_SCREENS_H 23 #define TETRAEDGE_GAME_SPLASH_SCREENS_H 25 #include "tetraedge/te/te_lua_gui.h" 26 #include "tetraedge/te/te_timer.h" 34 void enter()
override;
35 void leave()
override {
50 #endif // TETRAEDGE_GAME_SPLASH_SCREENS_H Definition: detection.h:27
Definition: te_lua_gui.h:51
Definition: te_timer.h:33
Definition: splash_screens.h:30