ScummVM API documentation
bookmark.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef STARK_RESOURCES_BOOKMARK_H
23 #define STARK_RESOURCES_BOOKMARK_H
24 
25 #include "common/str.h"
26 #include "math/vector3d.h"
27 
28 #include "engines/stark/resources/object.h"
29 
30 namespace Stark {
31 
32 namespace Formats {
33 class XRCReadStream;
34 }
35 
36 namespace Resources {
37 
44 class Bookmark : public Object {
45 public:
46  static const Type::ResourceType TYPE = Type::kBookmark;
47 
48  Bookmark(Object *parent, byte subType, uint16 index, const Common::String &name);
49  virtual ~Bookmark();
50 
51  // Resource API
52  void readData(Formats::XRCReadStream *stream) override;
53 
55  Math::Vector3d getPosition() const;
56 
57 protected:
58  void printData() override;
59 
60  Math::Vector3d _position;
61 };
62 
63 } // End of namespace Resources
64 } // End of namespace Stark
65 
66 #endif // STARK_RESOURCES_BOOKMARK_H
Definition: str.h:59
Definition: console.h:27
Definition: object.h:143
Definition: bookmark.h:44
Definition: xrc.h:45