ScummVM API documentation
music.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef PRINCE_MUSIC_H
23#define PRINCE_MUSIC_H
24
25#include "audio/midiplayer.h"
26#include "common/memstream.h"
27
28namespace Prince {
29
30class PrinceEngine;
31
33private:
34 PrinceEngine *_vm;
35 byte *_data;
36 int _dataSize;
37 bool _isGM;
38
39 // Start MIDI File
40 void sndMidiStart();
41
42 // Stop MIDI File
43 void sndMidiStop();
44public:
46 ~MusicPlayer() override;
47
48 void loadMidi(const char *);
49 void killMidi();
50
51 void send(uint32 b) override;
52 void sendToChannel(byte channel, uint32 b) override;
53
54 static const char *_musTable[];
55 static const uint8 _musRoomTable[];
56};
57
58} // End of namespace Prince
59
60#endif
Definition: midiplayer.h:63
Definition: music.h:32
void send(uint32 b) override
void sendToChannel(byte channel, uint32 b) override
Definition: prince.h:282