ScummVM API documentation
music.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef PRINCE_MUSIC_H
23 #define PRINCE_MUSIC_H
24 
25 #include "audio/midiplayer.h"
26 #include "common/memstream.h"
27 
28 namespace Prince {
29 
30 class PrinceEngine;
31 
33 private:
34  PrinceEngine *_vm;
35  byte *_data;
36  int _dataSize;
37  bool _isGM;
38 
39  // Start MIDI File
40  void sndMidiStart();
41 
42  // Stop MIDI File
43  void sndMidiStop();
44 public:
46  ~MusicPlayer() override;
47 
48  void loadMidi(const char *);
49  void killMidi();
50 
51  void send(uint32 b) override;
52  void sendToChannel(byte channel, uint32 b) override;
53 
54  static const char *_musTable[];
55  static const uint8 _musRoomTable[];
56 };
57 
58 } // End of namespace Prince
59 
60 #endif
void send(uint32 b) override
Definition: midiplayer.h:63
void sendToChannel(byte channel, uint32 b) override
Definition: music.h:32
Definition: prince.h:270
Definition: animation.h:30