ScummVM API documentation
sfx.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NUVIE_SOUND_SFX_H
23 #define NUVIE_SOUND_SFX_H
24 
25 namespace Ultima {
26 namespace Nuvie {
27 
28 typedef uint16 SfxIdType;
29 
30 #define NUVIE_SFX_NONE 65535
31 
32 #define NUVIE_SFX_BLOCKED 0
33 #define NUVIE_SFX_HIT 1
34 #define NUVIE_SFX_FOUNTAIN 2
35 #define NUVIE_SFX_DEATH 3
36 #define NUVIE_SFX_RUBBER_DUCK 4
37 #define NUVIE_SFX_BROKEN_GLASS 5
38 #define NUVIE_SFX_BELL 6
39 #define NUVIE_SFX_FIRE 7
40 #define NUVIE_SFX_CLOCK 8
41 #define NUVIE_SFX_PROTECTION_FIELD 9
42 #define NUVIE_SFX_WATER_WHEEL 10
43 #define NUVIE_SFX_MISSLE 11
44 #define NUVIE_SFX_EXPLOSION 12
45 #define NUVIE_SFX_ATTACK_SWING 13
46 #define NUVIE_SFX_SUCCESS 14
47 #define NUVIE_SFX_FAILURE 15
48 #define NUVIE_SFX_CORPSER_DRAGGED_UNDER 16
49 #define NUVIE_SFX_CORPSER_REGURGITATE 17
50 #define NUVIE_SFX_CASTING_MAGIC_P1 18
51 #define NUVIE_SFX_CASTING_MAGIC_P1_2 19
52 #define NUVIE_SFX_CASTING_MAGIC_P1_3 20
53 #define NUVIE_SFX_CASTING_MAGIC_P1_4 21
54 #define NUVIE_SFX_CASTING_MAGIC_P1_5 22
55 #define NUVIE_SFX_CASTING_MAGIC_P1_6 23
56 #define NUVIE_SFX_CASTING_MAGIC_P1_7 24
57 #define NUVIE_SFX_CASTING_MAGIC_P1_8 25
58 
59 #define NUVIE_SFX_CASTING_MAGIC_P2 26
60 #define NUVIE_SFX_CASTING_MAGIC_P2_2 27
61 #define NUVIE_SFX_CASTING_MAGIC_P2_3 28
62 #define NUVIE_SFX_CASTING_MAGIC_P2_4 29
63 #define NUVIE_SFX_CASTING_MAGIC_P2_5 30
64 #define NUVIE_SFX_CASTING_MAGIC_P2_6 31
65 #define NUVIE_SFX_CASTING_MAGIC_P2_7 32
66 #define NUVIE_SFX_CASTING_MAGIC_P2_8 33
67 
68 #define NUVIE_SFX_AVATAR_DEATH 34
69 #define NUVIE_SFX_KAL_LOR 35
70 #define NUVIE_SFX_SLUG_DISSOLVE 36
71 #define NUVIE_SFX_HAIL_STONE 37
72 
73 #define NUVIE_SFX_SE_TICK 38
74 
75 #define NUVIE_SFX_EARTH_QUAKE 39
76 
77 } // End of namespace Nuvie
78 } // End of namespace Ultima
79 
80 #endif
Definition: detection.h:27