ScummVM API documentation
item_relative_gump.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef ULTIMA8_GUMPS_ITEMRELATIVEGUMP_H
23#define ULTIMA8_GUMPS_ITEMRELATIVEGUMP_H
24
25#include "ultima/ultima8/gumps/gump.h"
26#include "ultima/ultima8/misc/classtype.h"
27
28namespace Ultima {
29namespace Ultima8 {
30
34class ItemRelativeGump : public Gump {
35protected:
36 int32 _ix, _iy;
37
38public:
39 ENABLE_RUNTIME_CLASSTYPE()
40
42 ItemRelativeGump(int32 x, int32 y, int32 width, int32 height, uint16 owner, uint32 flags = 0, int32 layer = LAYER_NORMAL);
43 ~ItemRelativeGump() override;
44
45 void InitGump(Gump *newparent, bool take_focus = true) override;
46
47 // Paint the Gump (RenderSurface is relative to parent).
48 // Calls PaintThis and PaintChildren.
49 void Paint(RenderSurface *, int32 lerp_factor, bool scaled) override;
50
51 void ParentToGump(int32 &px, int32 &py,
52 PointRoundDir r = ROUND_TOPLEFT) override;
53 void GumpToParent(int32 &gx, int32 &gy,
54 PointRoundDir r = ROUND_TOPLEFT) override;
55
56 void Move(int32 x, int32 y) override;
57
58 bool loadData(Common::ReadStream *rs, uint32 version);
59protected:
60 void saveData(Common::WriteStream *ws) override;
61
62 virtual void GetItemLocation(int32 lerp_factor);
63
66};
67
68} // End of namespace Ultima8
69} // End of namespace Ultima
70
71#endif
Definition: stream.h:385
Definition: stream.h:77
Definition: gump.h:46
Definition: item_relative_gump.h:34
void Paint(RenderSurface *, int32 lerp_factor, bool scaled) override
void InitGump(Gump *newparent, bool take_focus=true) override
void Move(int32 x, int32 y) override
Move this gump.
void ParentToGump(int32 &px, int32 &py, PointRoundDir r=ROUND_TOPLEFT) override
Convert a parent relative point to a gump point.
void MoveOnScreen()
Move Gump so that it totally overlaps parent.
void GumpToParent(int32 &gx, int32 &gy, PointRoundDir r=ROUND_TOPLEFT) override
Convert a gump point to parent relative point.
Definition: render_surface.h:37