ScummVM API documentation
zbuffer.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BLADERUNNER_ZBUFFER_H
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#define BLADERUNNER_ZBUFFER_H
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#include "bladerunner/bladerunner.h"
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#include "common/rect.h"
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namespace
BladeRunner
{
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#define MAX_DIRTY_RECTS 20
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class
ZBufferDirtyRects
{
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int
_count;
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Common::Rect
_rects[MAX_DIRTY_RECTS];
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public
:
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ZBufferDirtyRects
() :
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_count(0)
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{}
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void
reset();
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bool
add(
Common::Rect
rect);
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void
extendExisting();
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int
getCount()
const
;
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bool
popRect(
Common::Rect
*rect);
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};
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class
ZBuffer
{
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int
_width;
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int
_height;
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uint16 *_zbuf1;
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uint16 *_zbuf2;
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ZBufferDirtyRects
*_dirtyRects;
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bool
_disabled;
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public
:
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ZBuffer
();
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~
ZBuffer
();
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void
init(
int
width,
int
height);
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bool
decodeData(
const
uint8 *data,
int
size);
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uint16 *getData()
const
;
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uint16 getZValue(
int
x,
int
y)
const
;
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#if !BLADERUNNER_ORIGINAL_BUGS
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void
setDataZbufExplicit(
int
x,
int
y, uint16 overidingVal);
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#endif // BLADERUNNER_ORIGINAL_BUGS
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private
:
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void
blit(
Common::Rect
rect);
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public
:
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void
mark(
Common::Rect
rect);
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void
clean();
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void
resetUpdates();
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// Only called from Scene::resume which is not yet implemented
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void
disable();
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void
enable();
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};
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}
// End of namespace BladeRunner
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#endif
BladeRunner
Definition:
actor.h:31
BladeRunner::ZBuffer
Definition:
zbuffer.h:49
Common::Rect
Definition:
rect.h:144
BladeRunner::ZBufferDirtyRects
Definition:
zbuffer.h:33
engines
bladerunner
zbuffer.h
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