ScummVM API documentation
inn.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef MM1_VIEWS_LOCATIONS_INN_H
23 #define MM1_VIEWS_LOCATIONS_INN_H
24 
25 #include "mm/mm1/views/text_view.h"
26 #include "mm/mm1/views/character_view.h"
27 #include "mm/mm1/data/int_array.h"
28 
29 namespace MM {
30 namespace MM1 {
31 namespace Views {
32 namespace Locations {
33 
34 class Inn : public TextView {
35 private:
36  CharacterView _characterView;
37  Common::Array<uint> _charNums;
38  IntArray _partyChars;
39 
43  void exitInn();
44 
45 public:
46  Inn() : TextView("Inn") {
47  }
48  virtual ~Inn() {
49  }
50 
51  bool msgFocus(const FocusMessage &msg) override;
52  void draw() override;
53  bool msgKeypress(const KeypressMessage &msg) override;
54  bool msgAction(const ActionMessage &msg) override;
55 };
56 
57 } // namespace Locations
58 } // namespace Views
59 } // namespace MM1
60 } // namespace MM
61 
62 #endif
Definition: int_array.h:30
Definition: character_view.h:35
Definition: messages.h:56
Definition: text_view.h:35
Definition: messages.h:49
Definition: inn.h:34
Definition: detection.h:27
Definition: messages.h:41