22 #ifndef MM1_VIEWS_ENH_CHARACTER_INFO_H 23 #define MM1_VIEWS_ENH_CHARACTER_INFO_H 25 #include "mm/mm1/views_enh/party_view.h" 26 #include "mm/mm1/views_enh/scroll_popup.h" 27 #include "mm/shared/xeen/sprites.h" 33 #define CHAR_ICONS_COUNT 22 37 int _frame;
int _x;
int _y;
42 virtual ~AttributeView() {}
47 static const IconPos ICONS[CHAR_ICONS_COUNT];
50 bool _cursorVisible =
false;
51 AttributeView _statInfo;
71 void showCursor(
bool flag);
76 void showAttribute(
int attrib);
102 _name =
"CharacterViewCombat";
Definition: messages.h:79
Definition: party_view.h:32
Definition: messages.h:56
Definition: character_info.h:99
Definition: character_info.h:35
Definition: messages.h:49
Definition: detection.h:27
Definition: messages.h:48
Definition: character.h:432
void charSwitched(Character *priorChar) override
Definition: messages.h:87
Definition: messages.h:41