_accessories (defined in Xeen::Character) | Xeen::Character | |
_accuracy (defined in Xeen::Character) | Xeen::Character | |
_ACTemp (defined in Xeen::Character) | Xeen::Character | |
_armor (defined in Xeen::Character) | Xeen::Character | |
_awards (defined in Xeen::Character) | Xeen::Character | |
_birthDay (defined in Xeen::Character) | Xeen::Character | |
_birthYear (defined in Xeen::Character) | Xeen::Character | |
_class (defined in Xeen::Character) | Xeen::Character | |
_coldResistence (defined in Xeen::Character) | Xeen::Character | |
_conditions (defined in Xeen::Character) | Xeen::Character | |
_currentAdventuringSpell (defined in Xeen::Character) | Xeen::Character | |
_currentCombatSpell (defined in Xeen::Character) | Xeen::Character | |
_currentHp (defined in Xeen::Character) | Xeen::Character | |
_currentSp (defined in Xeen::Character) | Xeen::Character | |
_currentSpell (defined in Xeen::Character) | Xeen::Character | |
_electricityResistence (defined in Xeen::Character) | Xeen::Character | |
_endurance (defined in Xeen::Character) | Xeen::Character | |
_energyResistence (defined in Xeen::Character) | Xeen::Character | |
_experience (defined in Xeen::Character) | Xeen::Character | |
_faceSprites (defined in Xeen::Character) | Xeen::Character | |
_fireResistence (defined in Xeen::Character) | Xeen::Character | |
_hasSpells (defined in Xeen::Character) | Xeen::Character | |
_intellect (defined in Xeen::Character) | Xeen::Character | |
_items (defined in Xeen::Character) | Xeen::Character | |
_itemType (defined in Xeen::Character) | Xeen::Character | static |
_level (defined in Xeen::Character) | Xeen::Character | |
_lloydMap (defined in Xeen::Character) | Xeen::Character | |
_lloydPosition (defined in Xeen::Character) | Xeen::Character | |
_lloydSide (defined in Xeen::Character) | Xeen::Character | |
_luck (defined in Xeen::Character) | Xeen::Character | |
_magicResistence (defined in Xeen::Character) | Xeen::Character | |
_might (defined in Xeen::Character) | Xeen::Character | |
_misc (defined in Xeen::Character) | Xeen::Character | |
_name (defined in Xeen::Character) | Xeen::Character | |
_personality (defined in Xeen::Character) | Xeen::Character | |
_poisonResistence (defined in Xeen::Character) | Xeen::Character | |
_quickOption (defined in Xeen::Character) | Xeen::Character | |
_race (defined in Xeen::Character) | Xeen::Character | |
_rosterId (defined in Xeen::Character) | Xeen::Character | |
_savedMazeId (defined in Xeen::Character) | Xeen::Character | |
_sex (defined in Xeen::Character) | Xeen::Character | |
_skills (defined in Xeen::Character) | Xeen::Character | |
_speed (defined in Xeen::Character) | Xeen::Character | |
_spells (defined in Xeen::Character) | Xeen::Character | |
_tempAge (defined in Xeen::Character) | Xeen::Character | |
_townUnknown (defined in Xeen::Character) | Xeen::Character | |
_weapons (defined in Xeen::Character) | Xeen::Character | |
_xeenSide (defined in Xeen::Character) | Xeen::Character | |
addHitPoints(int amount) | Xeen::Character | |
Character() | Xeen::Character | |
Character(const Character &src) | Xeen::Character | |
charSavingThrow(DamageType attackType) const | Xeen::Character | |
clear() | Xeen::Character | |
clearConditions() | Xeen::Character | |
experienceToNextLevel() const | Xeen::Character | |
getAge(bool ignoreTemp=false) const | Xeen::Character | |
getArmorClass(bool baseOnly=false) const | Xeen::Character | |
getAwardCount(int awardId) const | Xeen::Character | |
getCurrentExperience() const | Xeen::Character | |
getCurrentLevel() const (defined in Xeen::Character) | Xeen::Character | |
getMaxHP() const | Xeen::Character | |
getMaxSP() const | Xeen::Character | |
getNumAwards() const | Xeen::Character | |
getNumSkills() const | Xeen::Character | |
getSpellsCategory() const | Xeen::Character | |
getSpellsExpenseFactor() const | Xeen::Character | inline |
getStat(Attribute attrib, bool baseOnly=false) const | Xeen::Character | |
getThievery() const | Xeen::Character | |
guildMember() const | Xeen::Character | |
hasAward(int awardId) const | Xeen::Character | |
hasMissileWeapon() const | Xeen::Character | |
hasSlayerSword() const | Xeen::Character | |
isDead() const | Xeen::Character | |
isDisabled() const | Xeen::Character | |
isDisabledOrDead() const | Xeen::Character | |
itemScan(int itemId) const | Xeen::Character | |
makeItem(int p1, int itemIndex, int p3) | Xeen::Character | |
nextExperienceLevel() const | Xeen::Character | |
noActions() | Xeen::Character | |
operator!=(const Character &src) const | Xeen::Character | inline |
operator=(const Character &src) | Xeen::Character | |
operator==(const Character &src) const | Xeen::Character | inline |
setAward(int awardId, bool value) | Xeen::Character | |
setValue(int id, uint value) | Xeen::Character | |
statBonus(uint statValue) const | Xeen::Character | |
statColor(int amount, int threshold) | Xeen::Character | static |
subtractHitPoints(int amount) | Xeen::Character | |
synchronize(Common::Serializer &s) | Xeen::Character | |
worstCondition() const | Xeen::Character | |