ScummVM API documentation
dither.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef NUVIE_SCREEN_DITHER_H
23 #define NUVIE_SCREEN_DITHER_H
24 
25 namespace Ultima {
26 namespace Nuvie {
27 
28 class Configuration;
29 
30 #define DITHER_NO_TRANSPARENCY false
31 
32 // Dither modes..
33 
34 enum DitherMode {
35  DITHER_NONE = 0,
36  DITHER_CGA = 1,
37  DITHER_EGA = 2,
38  DITHER_HRC = 3 //FIXME add this mode.
39 };
40 
41 class Dither {
42  const Configuration *config;
43  uint8 *dither;
44  DitherMode mode;
45 
46 public:
47 
48  Dither(const Configuration *cfg);
49  ~Dither();
50  uint8 get_mode() const {
51  return mode;
52  }
53  bool dither_bitmap(unsigned char *src_buf, uint16 src_w, uint16 src_h, bool has_transparency);
54 
55 protected:
56 
57  bool load_data();
58  void set_mode();
59 
60 };
61 
62 } // End of namespace Nuvie
63 } // End of namespace Ultima
64 
65 #endif
Definition: configuration.h:61
Definition: dither.h:41
Definition: detection.h:27