22 #ifndef ULTIMA_ULTIMA1_U1DIALOGS_LADDER_DOWN_H 23 #define ULTIMA_ULTIMA1_U1DIALOGS_LADDER_DOWN_H 25 #include "ultima/ultima1/spells/spell.h" Definition: map_dungeon.h:48
LadderDown(Ultima1Game *game, Character *c)
Definition: detection.h:27
Definition: ladder_down.h:34
void dungeonCast(Maps::MapDungeon *map) override