23 #ifndef M4_BURGER_INVENTORY_H 24 #define M4_BURGER_INVENTORY_H 26 #include "common/array.h" 27 #include "m4/adv_r/adv_inv.h" 33 const char *_asset =
nullptr;
34 const char *_name =
nullptr;
38 InventoryItem(
const char *name,
int scene) : _asset(name), _name(name), _scene(scene) {}
49 void set_scroll(int32 scroll)
override;
Definition: inventory.h:32
Definition: database.h:28
Definition: inventory.h:41