This is the complete list of members for Illusions::SequenceOpcodes, including all inherited members.
_opcodeNames (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
_opcodes (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
_vm (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
execOpcode(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | |
freeOpcodes() (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
initOpcodes() (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opAppearActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opAppearForeignActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opBeginLoop(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDeactivatePathWalkRects(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDisableAutoRegionLayer(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDisableAutoScale(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDisablePathWalkPoints(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDisappearActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opDisappearForeignActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opEndSequence(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opFaceActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opGotoSequence(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opIncFrameDelay(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opJump(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opJumpRandom(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opMoveDelta(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opNextLoop(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opNotifyThreadId1(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opPlaceSubActor(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opPlaySound(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetActorIndex(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetFrameIndex(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetFrameSpeed(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetNamedPointPosition(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPalette(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPathCtrY(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPathWalkPoints(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPathWalkRects(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPriority(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetPriorityLayer(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetRandomFrameDelay(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetRegionLayer(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetScale(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSetScaleLayer(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opShiftPalette(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opStartForeignSequence(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opStartScriptThread(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opStartSubSequence(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opStopSound(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opStopSubSequence(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSwitchActorIndex(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opSwitchFacing(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
opYield(Control *control, OpCall &opCall) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | protected |
SequenceOpcodes(IllusionsEngine *vm) (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes | |
~SequenceOpcodes() (defined in Illusions::SequenceOpcodes) | Illusions::SequenceOpcodes |