ScummVM API documentation
Nancy::Action::PegsPuzzle Member List

This is the complete list of members for Nancy::Action::PegsPuzzle, including all inherited members.

_blockedPositions (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_board (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_carriedCol (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_carriedRow (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_cursorDependency (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_days (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_dependencies (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_description (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_destRects (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_dragCursorType (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_dragPos (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_drawSurface (defined in Nancy::RenderObject)Nancy::RenderObject
_ended (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_endSound (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_endTime (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_execType (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_exitCursorType (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_exitFlag (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_exitHotspot (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_exitRequested (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_exitScene (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_hasHotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hasMoved (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_hotspot (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_hoverCursorType (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_image (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_imageName (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_isActive (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isDone (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_isVisible (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_loseScene (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_needsRedraw (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_numBlocked (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_numCols (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_numRows (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_originX (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_originY (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_pegSrc (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_pitchXBias (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_pitchYBias (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_previousScreenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_screenPosition (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
_selectedSrc (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_solved (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_sounds (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_startEmptyFlag (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_startEmptyPos (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_state (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_targetPegCount (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_type (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
_winScene (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
_z (defined in Nancy::RenderObject)Nancy::RenderObjectprotected
ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinline
anyMovesLeft() const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
canHaveHotspot() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
canJump(int col, int row, int dCol, int dRow, int &destCol, int &destRow) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
cellAtCursor(const Common::Point &mousePos, int &outCol, int &outRow) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
cellHasAnyMove(int col, int row) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
cellIndex(int col, int row) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleinlineprotected
CellState enum name (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
convertToLocal(const Common::Rect &screen) const (defined in Nancy::RenderObject)Nancy::RenderObject
convertToScreen(const Common::Rect &rect) const (defined in Nancy::RenderObject)Nancy::RenderObject
cursorSetFromScript() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
cursorToViewport(const Common::Point &mousePos) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
doJump(int fromCol, int fromRow, int destCol, int destRow) (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
execute() override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzlevirtual
ExecutionState enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
ExecutionType enum name (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
finishExecution() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordprotected
getBounds() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getHoverCursor() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getPreviousScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getRecordExtraInfo() const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
getRecordTypeName() const override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleinlineprotectedvirtual
getScreenPosition() const (defined in Nancy::RenderObject)Nancy::RenderObject
getScreenPositionRaw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
getZOrder() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
grabPalette(byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
handleInput(NancyInput &input) override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzlevirtual
hasMoved() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
init() override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzlevirtual
isCarriedTarget(int col, int row) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
isViewportRelative() const override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleinlinevirtual
isVisible() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
kActionTrigger enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBegin enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kBlocked enum value (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
kEmpty enum value (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
kOneShot enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kPeg enum value (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
kRepeating enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
kRun enum value (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecord
moveTo(const Common::Point &position) (defined in Nancy::RenderObject)Nancy::RenderObject
moveTo(const Common::Rect &bounds) (defined in Nancy::RenderObject)Nancy::RenderObject
needsRedraw() const (defined in Nancy::RenderObject)Nancy::RenderObjectinline
onPause(bool pause) override (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
pegCount() const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
PegsPuzzle() (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleinline
playSoundBlock(const RandomSoundBlock &block) (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
readData(Common::SeekableReadStream &stream) override (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzlevirtual
redraw() (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
registerGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual
RenderActionRecord(uint zOrder) (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinline
RenderActionRecord(RenderActionRecord &&)=default (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecord
RenderObject(uint16 zOrder) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcBounds, const Common::Rect &destBounds) (defined in Nancy::RenderObject)Nancy::RenderObject
RenderObject(RenderObject &&)=default (defined in Nancy::RenderObject)Nancy::RenderObject
setDataCursor(uint16 cursorType) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
setHasMoved(bool hasMoved) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setNeedsRedraw(bool needsRedraw) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
setPalette(const Common::Path &paletteName, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setPalette(const byte *colors, uint paletteStart=0, uint paletteSize=256) (defined in Nancy::RenderObject)Nancy::RenderObject
setTransparent(bool isTransparent) (defined in Nancy::RenderObject)Nancy::RenderObject
setVisible(bool visible) (defined in Nancy::RenderObject)Nancy::RenderObject
setZOrder(uint16 z) (defined in Nancy::RenderObject)Nancy::RenderObjectinline
survivesSceneChange(bool nextSceneIsNoArt) const (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
updateGraphics() (defined in Nancy::RenderObject)Nancy::RenderObjectinlinevirtual
updatePreviousScreenPosition() (defined in Nancy::RenderObject)Nancy::RenderObjectinline
validCell(int col, int row) const (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleprotected
~ActionRecord() (defined in Nancy::Action::ActionRecord)Nancy::Action::ActionRecordinlinevirtual
~PegsPuzzle() (defined in Nancy::Action::PegsPuzzle)Nancy::Action::PegsPuzzleinlinevirtual
~RenderActionRecord() (defined in Nancy::Action::RenderActionRecord)Nancy::Action::RenderActionRecordinlinevirtual
~RenderObject() (defined in Nancy::RenderObject)Nancy::RenderObjectvirtual