ScummVM API documentation
svg.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 */
20
21#ifndef GRAPHICS_SVG_H
22#define GRAPHICS_SVG_H
23
24#include "graphics/managed_surface.h"
25
26namespace Common {
27class SeekableReadStream;
28}
29
30namespace Graphics {
31
35class SVGBitmap : public ManagedSurface {
36public:
37 SVGBitmap(Common::SeekableReadStream *in, int dw, int dh);
38};
39
40} // end of namespace Graphics
41
42#endif // GRAPHICS_SVG_H
Definition: stream.h:745
Definition: managed_surface.h:51
Definition: svg.h:35
Definition: algorithm.h:29
Definition: formatinfo.h:28