ScummVM API documentation
svg.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef GRAPHICS_SVG_H
22 #define GRAPHICS_SVG_H
23 
24 #include "graphics/managed_surface.h"
25 
26 namespace Common {
27 class SeekableReadStream;
28 }
29 
30 namespace Graphics {
31 
35 class SVGBitmap : public ManagedSurface {
36 public:
37  SVGBitmap(Common::SeekableReadStream *in, int dw, int dh);
38 };
39 
40 } // end of namespace Graphics
41 
42 #endif // GRAPHICS_SVG_H
Definition: managed_surface.h:51
Definition: stream.h:745
Definition: algorithm.h:29
Definition: formatinfo.h:28
Definition: svg.h:35