ScummVM API documentation
timer.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22/*
23 * This code is based on the CRAB engine
24 *
25 * Copyright (c) Arvind Raja Yadav
26 *
27 * Licensed under MIT
28 *
29 */
30
31//=============================================================================
32// Author: Arvind
33// Purpose: Timer class
34//=============================================================================
35#ifndef CRAB_TIMER_H
36#define CRAB_TIMER_H
37
38#include "crab/crab.h"
39#include "crab/rapidxml/rapidxml.hpp"
40
41namespace Crab {
42
43class Timer {
44private:
45 // The clock time when the timer started
46 uint32 _startTicks;
47
48 // The ticks stored when the timer was paused
49 uint32 _pausedTicks;
50
51 // Since most timers usually only check one value, we might as well as store it here
52 uint32 _targetTicks;
53
54 // See if we have a target loaded or set
55 bool _targetValid;
56
57 // The timer status
58 bool _paused;
59 bool _started;
60
61public:
62 // Initialize variables
63 Timer();
64
65 void target(const uint32 &val) {
66 _targetValid = true;
67 _targetTicks = val;
68 }
69
70 void load(rapidxml::xml_node<char> *node, const Common::String &name, const bool &echo = true);
71
72 // The various clock actions
73 void start();
74 void stop();
75 void pause();
76 void resume();
77
78 // Gets the timer's time
79 uint32 ticks();
80
81 // Get the time remaining
82 uint32 remainingTicks() {
83 return _targetTicks - ticks();
84 }
85
86 // Have we reached the target yet?
87 bool targetReached(const float &factor = 1.0f);
88
89 // Checks the status of the timer
90 bool started() {
91 return _started;
92 }
93
94 bool paused() {
95 return _paused;
96 }
97
98 bool targetValid() {
99 return _targetValid;
100 }
101};
102
103} // End of namespace Crab
104
105#endif // CRAB_TIMER_H
Definition: str.h:59
Definition: timer.h:43