ScummVM API documentation
hpl::iCharacterBody Member List

This is the complete list of members for hpl::iCharacterBody, including all inherited members.

AddExtraSize(const cVector3f &avSize) (defined in hpl::iCharacterBody)hpl::iCharacterBody
AddForce(const cVector3f &avForce) (defined in hpl::iCharacterBody)hpl::iCharacterBody
AddForceVelocity(const cVector3f &avVel) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
AddPitch(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
AddYaw(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
CreateSaveData()hpl::iCharacterBodyvirtual
GetAccurateClimbing() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetAirFriction() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetAttachedBody() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetBody() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetCamera() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetCameraPosAdd() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetCameraSmoothPosNum() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetClimbForwardMul() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetClimbHeightAdd() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetCollideCharacter() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetCustomGravity() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetCustomGravityActive() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetEnableNearbyBodies() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetEntity() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetEntityOffset() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetEntityPostOffset() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetEntitySmoothPosNum() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetExtraBody(size_t alIdx) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetFeetPosition() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetForce() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetForceVelocity() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetForward() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetGroundFriction() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetLastPosition() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMass() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMaxGravitySpeed() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMaxNegativeMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMaxPositiveMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMaxPushMass() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetMaxStepSize() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetMoveAcc(eCharDir aDir) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMoveDeacc(eCharDir aDir) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMoveMatrix() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetName() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetPitch() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetPosition() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetPushForce() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetPushIn2D() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetRight() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetSaveObjectId()hpl::iSaveObjectinline
GetShape() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetSize() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetStepClimbSpeed() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetTestCollision() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetUp() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetUserData() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
GetVelocity(float afFrameTime) (defined in hpl::iCharacterBody)hpl::iCharacterBody
GetYaw() (defined in hpl::iCharacterBody)hpl::iCharacterBody
GravityIsActive() (defined in hpl::iCharacterBody)hpl::iCharacterBody
iCharacterBody(const tString &asName, iPhysicsWorld *apWorld, const cVector3f avSize) (defined in hpl::iCharacterBody)hpl::iCharacterBody
IsActive() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObject
IsClimbing() (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
IsOnGround() (defined in hpl::iCharacterBody)hpl::iCharacterBody
IsSaved() (defined in hpl::iSaveObject)hpl::iSaveObjectinline
LoadFromSaveData(iSaveData *apSaveData)hpl::iCharacterBodyvirtual
m_mtxAttachedPrevMatrix (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
m_mtxEntityOffset (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
m_mtxEntityPostOffset (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
m_mtxMove (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbAccurateClimbing (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbActive (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbAttachmentJustAdded (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbClimbing (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbCollideCharacter (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbCustomGravity (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbEnableNearbyBodies (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbGravityActive (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbMoving (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbOnGround (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbPushIn2D (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mbTestCollision (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfAirFriction (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfCheckStepClimbCount (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfCheckStepClimbInterval (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfClimbForwardMul (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfClimbHeightAdd (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfGroundFriction (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMass (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMaxGravitySpeed (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMaxNegMoveSpeed (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMaxPosMoveSpeed (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMaxPushMass (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMaxStepHeight (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMoveAcc (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMoveDeacc (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfMoveSpeed (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfPitch (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfPushForce (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfStepClimbSpeed (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mfYaw (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mlCameraSmoothPosNum (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mlEntitySmoothPosNum (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mlstCameraPos (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mlstEntityPos (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
Move(eCharDir aDir, float afMul, float afTimeStep) (defined in hpl::iCharacterBody)hpl::iCharacterBody
mpAttachedBody (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpBody (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpCallback (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpCamera (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpCollideCallbackGravity (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpCollideCallbackPush (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpEntity (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpRayCallback (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpSaveData (defined in hpl::iSaveObject)hpl::iSaveObjectprotected
mpUserData (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mpWorld (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
msName (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvCameraPosAdd (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvCustomGravity (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvExtraBodies (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvForce (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvLastPosition (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvPosition (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvSize (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
mvVelolcity (defined in hpl::iCharacterBody)hpl::iCharacterBodyprotected
SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame)hpl::iCharacterBodyvirtual
SaveToSaveData(iSaveData *apSaveData)hpl::iCharacterBodyvirtual
SetAccurateClimbing(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetActive(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetActiveSize(int alNum) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetAirFriction(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetAttachedBody(iPhysicsBody *apBody) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetCallback(iCharacterBodyCallback *apCallback) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetCamera(cCamera3D *apCam) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetCameraPosAdd(const cVector3f &avAdd) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetCameraSmoothPosNum(int alNum) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetClimbForwardMul(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetClimbHeightAdd(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetCollideCharacter(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetCustomGravity(const cVector3f &avCustomGravity) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetCustomGravityActive(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetEnableNearbyBodies(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetEntity(iEntity3D *apEntity) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetEntityOffset(const cMatrixf &a_mtxOffset) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetEntityPostOffset(const cMatrixf &a_mtxOffset) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetEntitySmoothPosNum(int alNum) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetFeetPosition(const cVector3f &avPos, bool abSmooth=false) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetForce(const cVector3f &avForce) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetForceVelocity(const cVector3f &avVel) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetGravityActive(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetGroundFriction(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetIsSaved(bool abX) (defined in hpl::iSaveObject)hpl::iSaveObjectinline
SetMass(float afMass) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMaxGravitySpeed(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMaxNegativeMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMaxPositiveMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMaxPushMass(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetMaxStepSize(float afSize) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetMoveAcc(eCharDir aDir, float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMoveDeacc(eCharDir aDir, float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetPitch(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetPosition(const cVector3f &avPos, bool abSmooth=false) (defined in hpl::iCharacterBody)hpl::iCharacterBody
SetPushForce(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetPushIn2D(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetStepClimbSpeed(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetTestCollision(bool abX) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetUserData(void *apUserData) (defined in hpl::iCharacterBody)hpl::iCharacterBodyinline
SetYaw(float afX) (defined in hpl::iCharacterBody)hpl::iCharacterBody
Update(float afTimeStep) (defined in hpl::iCharacterBody)hpl::iCharacterBody
UpdateAttachment() (defined in hpl::iCharacterBody)hpl::iCharacterBody
UpdateCamera() (defined in hpl::iCharacterBody)hpl::iCharacterBody
UpdateEntity() (defined in hpl::iCharacterBody)hpl::iCharacterBody
UpdateMoveMarix() (defined in hpl::iCharacterBody)hpl::iCharacterBody
~iCharacterBody() (defined in hpl::iCharacterBody)hpl::iCharacterBodyvirtual
~iSaveObject() (defined in hpl::iSaveObject)hpl::iSaveObjectvirtual