This is the complete list of members for hpl::iCharacterBody, including all inherited members.
| AddExtraSize(const cVector3f &avSize) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| AddForce(const cVector3f &avForce) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| AddForceVelocity(const cVector3f &avVel) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| AddPitch(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| AddYaw(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| CreateSaveData() | hpl::iCharacterBody | virtual |
| GetAccurateClimbing() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetAirFriction() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetAttachedBody() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetBody() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetCamera() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetCameraPosAdd() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetCameraSmoothPosNum() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetClimbForwardMul() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetClimbHeightAdd() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetCollideCharacter() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetCustomGravity() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetCustomGravityActive() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetEnableNearbyBodies() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetEntity() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetEntityOffset() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetEntityPostOffset() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetEntitySmoothPosNum() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetExtraBody(size_t alIdx) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetFeetPosition() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetForce() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetForceVelocity() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetForward() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetGroundFriction() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetLastPosition() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMass() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMaxGravitySpeed() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMaxNegativeMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMaxPositiveMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMaxPushMass() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetMaxStepSize() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetMoveAcc(eCharDir aDir) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMoveDeacc(eCharDir aDir) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMoveMatrix() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetMoveSpeed(eCharDir aDir) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetName() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetPitch() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetPosition() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetPushForce() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetPushIn2D() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetRight() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetSaveObjectId() | hpl::iSaveObject | inline |
| GetShape() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetSize() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetStepClimbSpeed() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetTestCollision() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetUp() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetUserData() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| GetVelocity(float afFrameTime) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GetYaw() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| GravityIsActive() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| iCharacterBody(const tString &asName, iPhysicsWorld *apWorld, const cVector3f avSize) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| IsActive() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | |
| IsClimbing() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| IsOnGround() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| IsSaved() (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
| LoadFromSaveData(iSaveData *apSaveData) | hpl::iCharacterBody | virtual |
| m_mtxAttachedPrevMatrix (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| m_mtxEntityOffset (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| m_mtxEntityPostOffset (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| m_mtxMove (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbAccurateClimbing (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbActive (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbAttachmentJustAdded (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbClimbing (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbCollideCharacter (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbCustomGravity (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbEnableNearbyBodies (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbGravityActive (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbMoving (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbOnGround (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbPushIn2D (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mbTestCollision (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfAirFriction (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfCheckStepClimbCount (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfCheckStepClimbInterval (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfClimbForwardMul (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfClimbHeightAdd (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfGroundFriction (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMass (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMaxGravitySpeed (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMaxNegMoveSpeed (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMaxPosMoveSpeed (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMaxPushMass (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMaxStepHeight (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMoveAcc (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMoveDeacc (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfMoveSpeed (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfPitch (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfPushForce (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfStepClimbSpeed (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mfYaw (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mlCameraSmoothPosNum (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mlEntitySmoothPosNum (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mlstCameraPos (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mlstEntityPos (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| Move(eCharDir aDir, float afMul, float afTimeStep) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| mpAttachedBody (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpBody (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpCallback (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpCamera (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpCollideCallbackGravity (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpCollideCallbackPush (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpEntity (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpRayCallback (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpSaveData (defined in hpl::iSaveObject) | hpl::iSaveObject | protected |
| mpUserData (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mpWorld (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| msName (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvCameraPosAdd (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvCustomGravity (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvExtraBodies (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvForce (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvLastPosition (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvPosition (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvSize (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| mvVelolcity (defined in hpl::iCharacterBody) | hpl::iCharacterBody | protected |
| SaveDataSetup(cSaveObjectHandler *apSaveObjectHandler, cGame *apGame) | hpl::iCharacterBody | virtual |
| SaveToSaveData(iSaveData *apSaveData) | hpl::iCharacterBody | virtual |
| SetAccurateClimbing(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetActive(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetActiveSize(int alNum) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetAirFriction(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetAttachedBody(iPhysicsBody *apBody) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetCallback(iCharacterBodyCallback *apCallback) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetCamera(cCamera3D *apCam) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetCameraPosAdd(const cVector3f &avAdd) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetCameraSmoothPosNum(int alNum) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetClimbForwardMul(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetClimbHeightAdd(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetCollideCharacter(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetCustomGravity(const cVector3f &avCustomGravity) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetCustomGravityActive(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetEnableNearbyBodies(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetEntity(iEntity3D *apEntity) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetEntityOffset(const cMatrixf &a_mtxOffset) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetEntityPostOffset(const cMatrixf &a_mtxOffset) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetEntitySmoothPosNum(int alNum) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetFeetPosition(const cVector3f &avPos, bool abSmooth=false) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetForce(const cVector3f &avForce) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetForceVelocity(const cVector3f &avVel) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetGravityActive(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetGroundFriction(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetIsSaved(bool abX) (defined in hpl::iSaveObject) | hpl::iSaveObject | inline |
| SetMass(float afMass) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMaxGravitySpeed(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMaxNegativeMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMaxPositiveMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMaxPushMass(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetMaxStepSize(float afSize) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetMoveAcc(eCharDir aDir, float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMoveDeacc(eCharDir aDir, float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetMoveSpeed(eCharDir aDir, float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetPitch(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetPosition(const cVector3f &avPos, bool abSmooth=false) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| SetPushForce(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetPushIn2D(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetStepClimbSpeed(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetTestCollision(bool abX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetUserData(void *apUserData) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | inline |
| SetYaw(float afX) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| Update(float afTimeStep) (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| UpdateAttachment() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| UpdateCamera() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| UpdateEntity() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| UpdateMoveMarix() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | |
| ~iCharacterBody() (defined in hpl::iCharacterBody) | hpl::iCharacterBody | virtual |
| ~iSaveObject() (defined in hpl::iSaveObject) | hpl::iSaveObject | virtual |