ScummVM API documentation
Sherlock::Scalpel::ScalpelPerson Member List

This is the complete list of members for Sherlock::Scalpel::ScalpelPerson, including all inherited members.

_adjust (defined in Sherlock::Sprite)Sherlock::Sprite
_allow (defined in Sherlock::BaseObject)Sherlock::BaseObject
_altImages (defined in Sherlock::Sprite)Sherlock::Sprite
_altSeq (defined in Sherlock::Sprite)Sherlock::Sprite
_aType (defined in Sherlock::BaseObject)Sherlock::BaseObject
_centerWalk (defined in Sherlock::Sprite)Sherlock::Sprite
_countCAnimFrames (defined in Sherlock::BaseObject)Sherlock::BaseObjectstatic
_delta (defined in Sherlock::BaseObject)Sherlock::BaseObject
_descOffset (defined in Sherlock::BaseObject)Sherlock::BaseObject
_description (defined in Sherlock::BaseObject)Sherlock::BaseObject
_destZone (defined in Sherlock::Person)Sherlock::Person
_examine (defined in Sherlock::Sprite)Sherlock::Sprite
_flags (defined in Sherlock::BaseObject)Sherlock::BaseObject
_frameNumber (defined in Sherlock::BaseObject)Sherlock::BaseObject
_goto (defined in Sherlock::BaseObject)Sherlock::BaseObject
_gotoSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_imageFrame (defined in Sherlock::BaseObject)Sherlock::BaseObject
_images (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookcAnim (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookFlag (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookFrames (defined in Sherlock::BaseObject)Sherlock::BaseObject
_lookPosition (defined in Sherlock::BaseObject)Sherlock::BaseObject
_maxFrames (defined in Sherlock::BaseObject)Sherlock::BaseObject
_misc (defined in Sherlock::Sprite)Sherlock::Sprite
_name (defined in Sherlock::Sprite)Sherlock::Sprite
_noShapeSize (defined in Sherlock::Sprite)Sherlock::Sprite
_npcName (defined in Sherlock::Person)Sherlock::Person
_oldPosition (defined in Sherlock::BaseObject)Sherlock::BaseObject
_oldSize (defined in Sherlock::BaseObject)Sherlock::BaseObject
_oldWalkSequence (defined in Sherlock::Sprite)Sherlock::Sprite
_pickUp (defined in Sherlock::Sprite)Sherlock::Sprite
_portrait (defined in Sherlock::Person)Sherlock::Person
_position (defined in Sherlock::BaseObject)Sherlock::BaseObject
_quickDraw (defined in Sherlock::BaseObject)Sherlock::BaseObject
_requiredFlag (defined in Sherlock::BaseObject)Sherlock::BaseObject
_restoreSlot (defined in Sherlock::BaseObject)Sherlock::BaseObject
_scaleVal (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqCounter (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqCounter2 (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqSize (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqStack (defined in Sherlock::BaseObject)Sherlock::BaseObject
_seqTo (defined in Sherlock::BaseObject)Sherlock::BaseObject
_sequenceNumber (defined in Sherlock::BaseObject)Sherlock::BaseObject
_sequences (defined in Sherlock::BaseObject)Sherlock::BaseObject
_srcZone (defined in Sherlock::Person)Sherlock::Person
_startSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_status (defined in Sherlock::Sprite)Sherlock::Sprite
_stopFrames (defined in Sherlock::Sprite)Sherlock::Sprite
_talkSeq (defined in Sherlock::BaseObject)Sherlock::BaseObject
_type (defined in Sherlock::BaseObject)Sherlock::BaseObject
_use (defined in Sherlock::BaseObject)Sherlock::BaseObject
_vm (defined in Sherlock::BaseObject)Sherlock::BaseObjectprotectedstatic
_walkCount (defined in Sherlock::BaseObject)Sherlock::BaseObject
_walkDest (defined in Sherlock::Person)Sherlock::Person
_walkLoaded (defined in Sherlock::Person)Sherlock::Person
_walkSequences (defined in Sherlock::Sprite)Sherlock::Sprite
_walkTo (defined in Sherlock::Person)Sherlock::Person
_walkVGSName (defined in Sherlock::Person)Sherlock::Person
adjustSprite() overrideSherlock::Scalpel::ScalpelPersonvirtual
BaseObject() (defined in Sherlock::BaseObject)Sherlock::BaseObject
centerScreenOnPerson()Sherlock::Personinlinevirtual
checkEndOfSequence()Sherlock::BaseObjectprotected
checkNameForCodes(const Common::String &name, FixedTextActionId fixedTextActionId=kFixedTextAction_Invalid)Sherlock::BaseObject
checkObject()Sherlock::BaseObject
checkSprite()Sherlock::Sprite
clear()Sherlock::Sprite
frameHeight() constSherlock::Spriteinline
frameWidth() constSherlock::Spriteinline
getOldBounds() constSherlock::Sprite
getSourcePoint() const overrideSherlock::Scalpel::ScalpelPersonvirtual
goAllTheWay()Sherlock::Person
gotoStand() overrideSherlock::Scalpel::ScalpelPersonvirtual
hasAborts() constSherlock::BaseObject
Person() (defined in Sherlock::Person)Sherlock::Person
ScalpelPerson() (defined in Sherlock::Scalpel::ScalpelPerson)Sherlock::Scalpel::ScalpelPersoninline
setImageFrame()Sherlock::Sprite
setObjSequence(int seq, bool wait)Sherlock::BaseObjectprotected
setObjTalkSequence(int seq) overrideSherlock::Spriteinlinevirtual
setVm(SherlockEngine *vm) (defined in Sherlock::Sprite)Sherlock::Spriteinlinestatic
setWalking() overrideSherlock::Scalpel::ScalpelPersonvirtual
Sprite() (defined in Sherlock::Sprite)Sherlock::Spriteinline
synchronize(Serializer &s)Sherlock::Scalpel::ScalpelPersonvirtual
walkToCoords(const Point32 &destPos, int destDir) overrideSherlock::Scalpel::ScalpelPersonvirtual
~BaseObject() (defined in Sherlock::BaseObject)Sherlock::BaseObjectinlinevirtual
~Person() override (defined in Sherlock::Person)Sherlock::Personinline
~ScalpelPerson() override (defined in Sherlock::Scalpel::ScalpelPerson)Sherlock::Scalpel::ScalpelPersoninline
~Sprite() override (defined in Sherlock::Sprite)Sherlock::Spriteinline