ScummVM API documentation
objtypes.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21#ifndef SLUDGE_OBJTYPES_H
22#define SLUDGE_OBJTYPES_H
23
24namespace Sludge {
25
26class SludgeEngine;
27
29 int withObj, funcNum;
30};
31
32struct ObjectType {
33 Common::String screenName;
34 int objectNum;
35 byte r, g, b;
36 int numCom;
37 int speechGap, walkSpeed, wrapSpeech, spinSpeed;
38 uint16 flags;
39 Combination *allCombis;
40};
41
43
45public:
46 ObjectManager(SludgeEngine *vm) : _vm(vm) { init(); }
48
49 bool init();
50 void kill();
51
52 ObjectType *findObjectType(int i, bool skipLoad = false);
53 ObjectType *loadObjectType(int i);
54 int getCombinationFunction(int a, int b);
55 void removeObjectType(ObjectType *oT);
56 void saveObjectRef(ObjectType *r, Common::WriteStream *stream);
57 ObjectType *loadObjectRef(Common::SeekableReadStream *stream);
58
59private:
60 ObjectTypeList _allObjectTypes;
61 SludgeEngine *_vm;
62};
63
64} // End of namespace Sludge
65
66#endif
Definition: stream.h:745
Definition: str.h:59
Definition: stream.h:77
Definition: objtypes.h:44
Definition: sludge.h:70
Definition: objtypes.h:28
Definition: objtypes.h:32