ScummVM API documentation
util.h
1
/* ScummVM - Graphic Adventure Engine
2
*
3
* ScummVM is the legal property of its developers, whose names
4
* are too numerous to list here. Please refer to the COPYRIGHT
5
* file distributed with this source distribution.
6
*
7
* This program is free software: you can redistribute it and/or modify
8
* it under the terms of the GNU General Public License as published by
9
* the Free Software Foundation, either version 3 of the License, or
10
* (at your option) any later version.
11
*
12
* This program is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with this program. If not, see <http://www.gnu.org/licenses/>.
19
*
20
*/
21
22
/*
23
* This code is based on original Hugo Trilogy source code
24
*
25
* Copyright (c) 1989-1995 David P. Gray
26
*
27
*/
28
29
#ifndef HUGO_UTIL_H
30
#define HUGO_UTIL_H
31
32
namespace
Hugo
{
33
34
enum
seqTextUtil {
35
kGameOver = 0
36
};
37
38
namespace
Utils {
39
40
int
firstBit(byte data);
41
int
lastBit(byte data);
42
43
void
reverseByte(byte *data);
44
49
void
notifyBox(
const
Common::String
&msg);
// Redirect to call notifyBox with u32strings
50
void
notifyBox(
const
Common::U32String
&msg);
51
55
Common::String
promptBox(
const
Common::String
&msg);
56
60
bool
yesNoBox(
const
Common::String
&msg);
// Redirect to call yesNoBox with u32strings
61
bool
yesNoBox(
const
Common::U32String
&msg);
62
68
char
*hugo_strlwr(
char
*buffer);
69
70
}
// End of namespace Utils
71
72
}
// End of namespace Hugo
73
74
#endif
Hugo
Definition:
console.h:27
Common::String
Definition:
str.h:59
Common::U32String
Definition:
ustr.h:57
engines
hugo
util.h
Generated on Sun Dec 22 2024 09:07:54 for ScummVM API documentation by
1.8.13