ScummVM API documentation
bbdou_menukeys.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ILLUSIONS_BBDOU_BBDOU_MENUKEYS_H
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#define ILLUSIONS_BBDOU_BBDOU_MENUKEYS_H
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#include "illusions/specialcode.h"
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#include "illusions/thread.h"
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#include "common/array.h"
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namespace
Illusions
{
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class
IllusionsEngine_BBDOU;
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struct
MenuKey
{
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uint bitMask;
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uint32 threadId;
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};
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class
BBDOUMenuKeys
{
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public
:
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BBDOUMenuKeys
(
IllusionsEngine_BBDOU
*vm);
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~
BBDOUMenuKeys
();
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void
addMenuKey(uint bitMask, uint32 threadId);
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void
update();
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protected
:
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typedef
Common::Array<MenuKey>
MenuKeys
;
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IllusionsEngine_BBDOU
*_vm;
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MenuKeys _menuKeys;
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};
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}
// End of namespace Illusions
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#endif // ILLUSIONS_BBDOU_BBDOU_MENUKEYS_H
Common::Array< MenuKey >
Illusions::BBDOUMenuKeys
Definition:
bbdou_menukeys.h:38
Illusions
Definition:
actor.h:34
Illusions::IllusionsEngine_BBDOU
Definition:
illusions_bbdou.h:60
Illusions::MenuKey
Definition:
bbdou_menukeys.h:33
engines
illusions
bbdou
bbdou_menukeys.h
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