ScummVM API documentation
HoldData.h
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21 
22 #ifndef QDENGINE_MINIGAMES_ADV_HOLD_DATA_H
23 #define QDENGINE_MINIGAMES_ADV_HOLD_DATA_H
24 
25 namespace QDEngine {
26 
27 template <class T>
28 class HoldData {
29  T _emptyData;
30  T &_data;
31  bool _empty;
32 public:
33  HoldData() : _data(_emptyData), _empty(true) {}
34  HoldData(T* data, bool empty)
35  : _data(data ? * data : _emptyData) {
36  _empty = data ? empty : true;
37  }
38 
39  void process(T& current) {
40  if (_empty) {
41  _data = current;
42  _empty = false;
43  } else
44  current = _data;
45  }
46 
47  const T &get() const {
48  assert(!_empty);
49  return _data;
50  }
51 };
52 
53 } // namespace QDEngine
54 
55 #endif // QDENGINE_MINIGAMES_ADV_HOLD_DATA_H
Definition: HoldData.h:28
Базовый класс для игровых ресурсов.
Definition: console.h:28