ScummVM API documentation
script_date_time.h
1 /* ScummVM - Graphic Adventure Engine
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21 
22 #ifndef AGS_ENGINE_DYNOBJ_SCRIPT_DATE_TIME_H
23 #define AGS_ENGINE_DYNOBJ_SCRIPT_DATE_TIME_H
24 
25 #include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h"
26 
27 namespace AGS3 {
28 
30  int year, month, day;
31  int hour, minute, second;
32  int rawUnixTime;
33 
34  int Dispose(void *address, bool force) override;
35  const char *GetType() override;
36  void Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz) override;
37 
39 
40 protected:
41  // Calculate and return required space for serialization, in bytes
42  size_t CalcSerializeSize(const void *address) override;
43  // Write object data into the provided stream
44  void Serialize(const void *address, AGS::Shared::Stream *out) override;
45 };
46 
47 } // namespace AGS3
48 
49 #endif
Definition: cc_ags_dynamic_object.h:88
Definition: script_date_time.h:29
Definition: stream.h:52
Definition: ags.h:40